
-------------------------------------------------------------------------------
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---------------------------------- NRG Nemesis --------------------------------
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-------------------------- + 2 Helmets with CLEO-script -----------------------
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---------------------------- original model by Woofi --------------------------
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--------------------- overworked and Converted by MindFuck --------------------
------------------------------ (www.gta-classics.de) --------------------------
---------------------------- helmets Converted by Repo ------------------------
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----------------------------------- Features ----------------------------------
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- High quality textures
- carcols with 3 colours
- SA lights
- custom Coll and Shadow
- Highly detailed engine and suspension
- about 50000 polys
- 3 extras
- two awesome helmets for CJ
- CLEO-script to let CJ wear the helmets on motorbikes


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------------------------------ Installation (bike) ----------------------------
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First open your gta3.img file with ImgTool and delete the original files
named "NRG500.dff" and "NRG500.txd".

Then add the following files from the downloaded archive (with e.g. "IMGTool 2.0"):
"NRG500.dff" and "NRG500.txd"

Now you have to edit the files "handling.cfg", "vehicles.ide" and "carcols.dat" 
with your notepad and replace the original lines with those:

handling.cfg:
NRG500        400.0     200.0   4.0    0.0 0.08 -0.09 85 1.5 0.9  0.48 	5 190.0 60.0 5.0  R P 	15.0  0.50 0 25.0  	0.55 0.25  0.3   0.02 -0.07 0.45  0.0		0.0  0.15 10000 	1002000		2			1  1	4

further down, also in handling.cfg:
!	NRG500		0.25	0.10	0.30	0.10	55.0	38.0	0.95	0.60	0.5		0.1		30.0	-35.0	-0.012	0.7		0.6


vehicles.ide:
522,	nrg500,		nrg500,		bike,		NRG500,		NRG500,		bikes,		motorbike,	10,	0,	1f341210,	16, 0.68, 0.74,		-1


carcols.dat:
delete the original "nrg500" line in the file and add the following line at the
bottom of the file after "car4" in alphabetical order!

nrg500, 86,0,86,0, 0,36,0,0, 0,6,0,0, 33,54,33,0, 0,1,0,0, 53,25,53,0, 56,66,56,0,0, 0,117,0,0


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--------------------------- Installation (helmets) ----------------------------
-------------------------------------------------------------------------------


First open your player.img file with ImgTool and delete the original files
named "moto.dff", "moto.txd", "bikerhelmet,dff" and "bikerhelmet.txd".

Then add the following files from the downloaded archive (with e.g. "IMGTool 2.0"):
"moto.dff", "moto.txd", "bikerhelmet,dff" and "bikerhelmet.txd"

To enable the CLEO-feature of wearing the helmets on bikes, you have to do:
- If you haven't installed CLEO yet, you can get it here: http://cleo.sannybuilder.com/
  download the "CLEO 3 Library (v3.0.846)" and install it.
- If you have already installed a CLEO-scipt for wearing helmets, delete it!
- put the files "helme.cs" and "helme.ini" into your CLEO-folder in the SA-folder

By default the "helme.ini" is configured that CJ only wears helmets on motorbikes.
But you can add up to 13 additional vehicles in/on which CJ wears helmets, just
type the according vehicle IDs into the ini file.
More infos to that are written inside the "helme.ini"!

Of course the CLEO-feature also works without the "NRG Nemesis" and the helmets
being installed!


-------------------------------------------------------------------------------
---------------------------------- Credits ------------------------------------
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Thanks go out to:

- Woofi for the beautiful model
- Woofi for letting me convert his beautiful stuff
- Repo for converting the helmets
- Aschratt for giving permission to modify and release the CLEO-skript for the helmets
- ALEXE for testing
- Piohh for his support on g-wm
- all the guys from gta-worldmods.de, EXILE-modding and gtaforums.com for their support
- everyone else who I've forgotten or who wants to be thanked ;)

If you have questions or want to see our newest work in progress visit:

http://gta-worldmods.planet-multiplayer.de/forum/
http://exile-modding.darkbb.com/index.htm
http://www.gtaforums.com/index.php?showforum=53
http://www.gta-classics.de
or email me: mindfuck@gibts.net

If you want to host this mod, go ahead! Just make sure all of the original files
stay in the downloadarchive and I (MindFuck) am named as author.

If you want to modifiy this model in any way, please ask me before you do :)



Have fun!

Greetz, MF