1969 "Yenko" Chevrolet Camaro
for GTA: Vice City and GTA3

Created by: Juha "Turpuli" Laaksonen
e-mail: turpuli@mbnet.fi or turpuli@hotmail.com
website: http://storm.prohosting.com/turpuli/index.html
	 http://koti.mbnet.fi/turpuli  (in finnish!)

Release date: 13th December 2004
Update (new alternative handling): 22nd March 2005


---------------------------------------------------
===================================================
============ INSTALLATION INSTRUCTIONS ============
===================================================
---------------------------------------------------
If you already know how to install the car, open readme.txd!


NOTE: you need DMagic1's wheelmod for this!
You can get it from Dmagic1's website:
http://dmagic1wheelmod.main-page.com/
or from any major GTA 3/VC site.

Recommended cars to replace:
in Vice City: sabretur
in GTA3: diablos

---------------------------------------------------
===================================================
=============== TABLE OF CONTENTS =================
===================================================
---------------------------------------------------
1. Car settings
  1.1. For Vice City
  1.2. For GTA3
2. Installation instructions for Vice City
  2.1. Installing mesh and textures (.dff and .txd)
  2.2. Installing car settings
  2.3. Installing collision file (.col)
3. Installation instructions for GTA3
  3.1. Installing mesh (.dff)
  3.2. Installing textures (.txd)
  3.3. Installing car settings
  3.4. Installing collision file (.col)
4. Stuff



---------------------------------------------------
===================================================
=============== 1. Car settings ===================
===================================================
---------------------------------------------------

===================
1.1. FOR VICE CITY:
===================


handling.cfg:
 
1400.0 2.1 5.0 1.8 0.0 0.1  -0.1  70  0.95 0.8 0.52 5 300.0 33.0 R P 6.0  0.55 0 23  1.11  0.07  0.34  0.5 40000 0.19 -0.09  0.5  0.4		1000102		1  1

new FASTER handling:
1400.0 1.7 4.5 0.8 0.0 0.18  -0.22  70  1.0 0.9 0.52 5 250.0 38.0 R P 7.0  0.52 0 23  1.1  0.12  0.34  0.3 40000 0.17 -0.08  0.5  0.4		1200102		1  1


The last two fields of default.ide:

249, 0.75


carcols.dat:

7,71, 19,82, 20,72, 39,73, 41,47, 70,82


==============
1.2. FOR GTA3:
==============


handling.cfg:

1400.0 2.1 5.0 1.8 0.0 0.1  -0.1  70  0.95 0.8 0.52 5 300.0 33.0 R P 6.0  0.55 0 23  1.11  0.07  0.34  0.5 40000 0.19 -0.09  0.5		0102		1  1


The last two fields of default.ide:

089, 0.75


carcols.dat:

7,71, 19,82, 20,72, 39,73, 41,47, 70,82


---------------------------------------------------
===================================================
=== 2. Installation instructions for Vice City ====
===================================================
---------------------------------------------------

You need these programs:

- Notepad (or any other text editor)

- IMG Tool
  you can find it from any major GTA 3/VC site
  (for example: gta-action.com, www.theborggaming.com)

- Steve-M's CollisionFileEditor
  Get it from Steve's homepage:
  http://people.freenet.de/steve-m
  or any other colfile editor (no instructions for
  them here, though)

Of course you can choose not to install the new
collision files but that's not recommended.


NOTE:
REMEMBER TO BACK UP THE ORIGINAL FILES BEFORE INSTALLATION!
And remember to uncheck "read only" for the entire GTA VC
folder and every file in it.


In this little guide I'm using sabretur as an example.
You don't have to replace sabretur if you don't want to.
You can replace any car with this if you use the new
collision file!


==================================================
2.1. Installing mesh and textures (.dff and .txd):
==================================================

1. Open IMG Tool.  Open gta3.img with it.
   (File > Open)
   The gta3.img is located in "GTA VC/models"

2. Back up sabretur.dff and sabretur.txd by extracting them.
   (Edit > Find / Find Next)
   (Commands > Extract)
   Then delete sabretur.dff and sabretur.txd from the .img
   (Commands > Delete)

3. Add sabretur.dff and sabretur.txd from the folder where
   you have unzipped the zip file.
   (Commands > Add)


Done!


=============================
2.2. Installing car settings:
=============================

1. Back up handling.cfg, default.ide and carcols.dat
   They are located in "GTA VC/data"

2. Open handling.cfg in Notepad.  Search for sabretur.  Replace the
   line of numbers between words "SABRETUR" and "PHEONIX" with the
   line above.  (look at 1. Car settings > GTA VC > handling.cfg)

3. Open default.ide in Notepad.  Search for sabretur.  Replace the
   two last fields in the line (by default: 253, 0.7) with these:
   249, 0.75
   (249 is the id number of the wheel and 0.75 is the size of the wheel)

4. Open carcols.dat in Notepad.  Search for sabretur.  Replace the
   numbers with these: 
   7,71, 19,82, 20,72, 39,73, 41,47, 70,82

Done!


======================================
2.3. Installing collision file (.col):
======================================

1. Back up vehicles.col.
   It's located in "GTA VC/models/coll"

2. Open Steve-M's Collision File Editor.  Load vehicles.col in it.
   (File > Load)

3. Search for sabretur and then click it.  Now click "Replace" on the
   right.  (or Coll > Edit > Replace)
   Find and open 69camaro.col.

4. Now you should have a new box titled "Replace Collision Object"
   in front of you.  Select the only item on the list and click
   "Replace".

5. Save.  (File > Save)

Done!
Now you have everything installed!  Just run GTAVC and enjoy!  ;)



---------------------------------------------------
===================================================
====== 3. Installation instructions for GTA3 ======
===================================================
---------------------------------------------------

You need these programs:

- Notepad (or any other text editor)

- IMG Tool
  you can find it from any major GTA 3/VC site
  (for example: gta-action.com, www.codenamevice.co.uk)

- Steve-M's CollisionFileEditor
  Get it from Steve's homepage:
  http://people.freenet.de/steve-m
  or any other colfile editor (no instructions for
  them here, though)

Of course you can choose not to install the new
collision files but that's not recommended.


NOTE:
REMEMBER TO BACK UP THE ORIGINAL FILES BEFORE INSTALLATION!


In this little guide I'm using diablos as an example.
You don't have to replace diablos if you don't want to.
You can replace any 2-door car with this if you use the
new collision file!


============================
3.1. Installing mesh (.dff):
============================

1. Open IMG Tool.  Open gta3.img with it.
   (File > Open)
   The gta3.img is located in "GTA3/models"

2. Back up diablos.dff by extracting it.
   (Edit > Find / Find Next)
   (Commands > Extract)
   Then delete diablos.dff from the .img
   (Commands > Delete)

3. Add sabretur.dff from the folder where
   you have unzipped the zip file.
   (Commands > Add)
   Then rename it to diablos.dff
   (Commands > Rename)

Done!


================================
3.2. Installing textures (.txd):
================================

1. Open IMG Tool.  Open txd.img with it.
   (File > Open)
   The txd.img is located in "GTA3/models"

2. Back up diablos.txd by extracting it.
   (Edit > Find / Find Next)
   (Commands > Extract)
   Then delete diablos.txd from the .img
   (Commands > Delete)

3. Add sabretur.txd from the folder where
   you have unzipped the zip file.
   (Commands > Add)
   Then rename it to diablos.txd
   (Commands > Rename)

Done!


=============================
3.3. Installing car settings:
=============================

1. Back up handling.cfg, default.ide and carcols.dat
   They are located in "GTA3/data"

2. Open handling.cfg in Notepad.  Search for diablos.  Replace the
   line of numbers between words "DIABLOS" and "COLUMB" with the
   line above.  (look at 1. Car settings > for GTA3 > handling.cfg)

3. Open default.ide in Notepad.  Search for diablos.  Replace the
   two last fields in the line (by default: 163, 0.7) with these:
   089, 0.75
   (089 is the id number of the wheel and 0.75 is the size of the wheel)

4. Open carcols.dat in Notepad.  Search for diablos.  Replace the
   numbers with these:
   7,71, 19,82, 20,72, 39,73, 41,47, 70,82

Done!


======================================
3.4. Installing collision file (.col):
======================================

1. Back up vehicles.col.
   It's located in "GTA3/models/coll"

2. Open Steve-M's Collision File Editor.  Load vehicles.col in it.
   (File > Load)

3. Search for diablos and then click it.  Now click "Replace" on the
   right.  (or Coll > Edit > Replace)
   Find and open 69camaro.col.

4. Now you should have a new box titled "Replace Collision Object"
   in front of you.  Select the only item on the list and click
   "Replace".

5. Save.  (File > Save)

Done!
Now you have everything installed!  Just run GTA3 and enjoy!  ;)



---------------------------------------------------
===================================================
=================== 4. Stuff ======================
===================================================
---------------------------------------------------

You may upload this to your site if you want but
only if you don't chance the contents of the zip 
file in any way!  And please do send me an e-mail
if you add this to your site!  I insist!  :)

If you want to 
 - modify and release the modified car
 - convert the car to another game
 - make the car a part of some mod
e-mail me and ask for permission first!  I might not
answer in the same day or even in the same week, though.
